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Gaming innovation ecosystem: actors, roles and co-innovation processes

Patrycja Klimas, Wojciech Czakon · 2022 · Review of Managerial Science

Summary. This study examines Poland's gaming innovation ecosystem to understand how different actors contribute to co-innovation. Researchers conducted interviews and observations over three years and identified 21 types of actors playing four distinct roles: direct value creation, supporting value creation, encouraging entrepreneurship, and leadership. The co-innovation process unfolds across five stages from discovery through dissemination, with actors varying their engagement intensity at each phase.

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Klimas, P., & Czakon, W.. (2022). Gaming innovation ecosystem: actors, roles and co-innovation processes. Review of Managerial Science. https://doi.org/10.1007/s11846-022-00518-8

Details

DOI
10.1007/s11846-022-00518-8
Countries
Poland
Regions
Europe
Categories
innovation-networks, regional-innovation-systems, innovation-theory, general-innovation
Added
2026-04-28