← All articles

Photo · Gordon More

Managing Sustainable Innovation with a User Community Toolkit: The Case of the Video Game<i><scp>T</scp>rackmania</i>

Guy Parmentier, Romain Gandia · 2013 · Creativity and Innovation Management

Summary. A video game company used a toolkit connected to its user community to sustain innovation over time. The toolkit enabled users to create content and participate in value creation, acting as a boundary management tool between the firm and community. The study identifies four approaches for managing sustainable innovation through user toolkits, showing that structured community participation drives long-term innovation capacity beyond short-term collaboration benefits.

Read the original

Cite this article

Parmentier, G., & Gandia, R.. (2013). Managing Sustainable Innovation with a User Community Toolkit: The Case of the Video Game<i><scp>T</scp>rackmania</i>. Creativity and Innovation Management. https://doi.org/10.1111/caim.12021

Details

DOI
10.1111/caim.12021
Countries
France
Regions
Europe
Categories
innovation-theory, innovation-networks, general-innovation
Added
2026-04-28